Aperiophobia wiki.

Entities. Entities are hostile, and varies in size, behavior, and appearance. All current entities are extremely hostile and seek any way to kill/consume players. For more plausible list, visit this!

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Today, I do a full walkthrough of Apeirophobia including its puzzles.Follow this guide to beat Apeirophobia!I hope you enjoyed!Play Apeirophobia: https://www...Jan 5, 2024 · Level 20 (Neighborhood) is the fourth level in Chapter 2 and the 21st level in Apeirophobia. It takes place in a suburban neighborhood with a dark atmosphere. Level 20 takes the appearance of a big neighborhood with multiple houses, lamp posts, and grassy areas. The town is covered in a very dark sky, thus making the level devoid of light. At the start of the level, you can see a car accident ... Nov 11, 2023 · Level 8 (the ninth level) takes the form of maze with light gray walls, dark gray floor and a white grid ceiling, more described below. The first part consists of gray walls, dark gray floor and a gray ceiling, this part is completely pitch black without a flashlight, so you WILL have to use it, this part also contains gray lockers in order to hide from the entity and there is a lot of dead ... Jan 5, 2024 · Level 13 (the fourteenth level) is presented as a big, colorful building. It has multiple partying areas with many balloons and decorative items, such as tables, party hats and chairs. You will often find the text "Happy Birthday" written around the level in very cartoonish letters, each varying in color and size. Level 13 is a very big level with many different sections. It has very colorful ... Level 7. The first Computer in Level 7 is mainly used for puzzle purposes, once you figure out the code (explanation shown on the Level 7 page and the Puzzles page), you will have to click the Computer, input the code and then press confirm, once you have done that and went to the final room, on the second Computer you will have to …

Level 6 also known as "Level RUN FOR YOUR LIFE" " or "!!!!!!!!!!" is the seventh level in the game. It is based on Level ! from the Backrooms Fandom Wiki. Level 6 appears to be several long hospital hallways with pillars, boxes, paintings, boards, corkboards, and much more clogging the hallway, and a red light cloaking the entire area. The hallways are …The Partygoers are dangerous entities in Level 13. The Partygoer takes the appearance of a yellow bipedal humanoid creature wearing baggy clothing, with stains of blood all over it. It lacks hands, with its arms ending in holes containing sharp claws and one of its hands always remains up, holding a red balloon. The appearance is based off of Entity 67 of the …The Levels 0, 1, 3, 4, & 9 are currently the only ones to have simulation cores in them. Levels 0 & 3 are also the only levels to have 2 simulation cores in them. Community content is available under CC-BY-SA unless otherwise noted. Simulation Cores are collectibles that are hidden throughout Apeirophobia. Simulation Cores serve as optional ...

Feb 17, 2024 · The Clam is a passive entity which resides in Level 16, drawing/erasing what looks to be arrows in the secluded room it hides in. The Clam is a white creature with a hand covering the head of the said creature. The hand is equally as white as the Clam, and has an eye drawn on the dorsal side of the hand. The Clam has stubby legs and their arms are shaped similar to the Partygoers’s, having a ... Level 5 (the sixth level) is a cave filled with spikes. Although they look dangerous and look like they'll kill you as soon as you collide with them, they don't. They're completely safe. You spawn in front of a crowd of spikes, with a few lights shining upon a note. Level 5 is a gray cave filled with stalagmites and stalactites. Yellow lights can be …

Roblox. 2006. Browse game. Gaming. Browse all gaming. Today we will be playing the newest update to Apeirophobia and showing you how to beat …Nov 15, 2023 · Super secret badge The Got You! badge is obtainable in Level 16, when you’re next to the ladder with the bear trap next to it, close to you should be a wall with a thin gap in it. Go inside the said thin gap, take a few turns, and you will see the ‘Clam’ drawing an arrow on the floor, approach it and it’ll jumpscare you, giving you the badge. For a more in-depth guide, look here. The ... Caught in a landslide. No escape from reality. The Bete Noire badge is an obtainable badge which the player can get by obtaining the Got You! badge in Level 16. In the past, this badge was unobtainable. It has become obtainable since the remake of Level 16. Before this remake, the title was give to the player once they obtained the badge with …Apeirophobia is a multiplayer horror roblox experience made by Polaroid Studios, this experience is about a person getting stuck in the out … Level 13 is the fourteenth level in the game. It was added on October 15, 2022. This is one of the hardest levels in the game. Level 13 contains 3 sections: The first area is the lobby section. There is a desk at the front entrance and a sign that points to where the playground is. The playground consists of many slides, drawings, and balloons. There also a few party tables in this section and ...

Feb 17, 2024 · The Clam is a passive entity which resides in Level 16, drawing/erasing what looks to be arrows in the secluded room it hides in. The Clam is a white creature with a hand covering the head of the said creature. The hand is equally as white as the Clam, and has an eye drawn on the dorsal side of the hand. The Clam has stubby legs and their arms are shaped similar to the Partygoers’s, having a ...

Super secret badge The Got You! badge is obtainable in Level 16, when you’re next to the ladder with the bear trap next to it, close to you should be a wall with a thin gap in it. Go inside the said thin gap, take a few turns, and you will see the ‘Clam’ drawing an arrow on the floor, approach it and it’ll jumpscare you, giving you the badge. …

Levers used to be exclusive to Level 14’s power grid but then got added to Level 16, Level 23, and Level 24 A light above the lever changes from red to green when they’re turned on. They also play a very important role, making it much easier to escape and survive Level 14 and this list will tell you how. Levers appear thrice in the power grid of …King Nothing is a badge that is obtainable in Level 5 that grants you the King Nothing (Title). The badge resembles a crown, specifically fit for a king in a grey and white tone. Inside Level 5, following the writing on the floor there should be a mini cave hidden deep within the level, up on a rock podium there should be a crown. A guide of this can be found here. …The Skin Stealer is an extremely dangerous entity that appears in Level 8. Not to be confused with the Skin Walker. The Skin Stealer is a tall, humanoid entity with dark red skin and thick, misshaped limbs. It's torso is almost completely split in half with teeth coming out from the insides, as well as many red, unsightly bumps on it's skin. A functioning …The Olympic Runner gamepass used to cost 225R$, and is one of the three gamepasses which got more expensive. Levels. Chapter 1. Level 0 • Level 1 • Level 2 • Level 3 • Level 4 • Level 5 • Level 6 • Level 7 • Level 8 • Level 9 • Level 10 • Level 11 • Level 12 • Level 13 • Level 14 • Level 15 • Level 16. Chapter 2.The Starfish is the entity which resides in Level 1, and is a relatively sluggish entity. Although, it has incredibly adapted to its surroundings. The Starfish is shaped like a star, and is decently chunky. It has sharp edges on the five points sticking out, it also has toruses on three out of the five points. One of the points has a singular torus, while the …

Studying for a test? You can't beat flashcards for help with memorization. Memorizable.org combines tables and wikis to let you create web-based flashcards. Studying for a test? Yo...Button is a mechanic of Level 3 and Level 11. The Button is a item that is used to open both the exit doors of Level 3 & Level 11 The button takes the appearance of a small red circle on top of a bigger greyish circle. Pressing the button will make the red part turn green. In level 3, you have to press all the buttons in the department area. Most rooms consist of a …In today’s digital age, information sharing has become paramount. Whether you’re a business looking to foster collaboration among employees or an organization aiming to provide val...Level 24 : Released a part of the level and removed the waiting room area. You can obtain this badge by collecting all the "Simulation Core" in the game. The Reality badge is earned by collecting all of the current Simulation Cores. Getting this badge will unlock the Reality Title, the title's effect is a white shaking text with your username. Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly.

W,A,S,D - Move Around. Left Shift - Sprint. Space - Jump. Left Ctrl - Crouch. F - Toggle Flashlight. Z - Equip/Unequip Camera. Camera + Right Click - Use Camera. Camera + Scroll - Zoom In/Out. H - Whistle. Q/E - Lean Left/Right. Thumbstick Icon - Hold to move around. Sprinting Icon - Tap to sprint. Up Arrow Icon - Tap/Hold to jump. Crouching Icon …

The Soundtrack is either music or ambience that play throughout Apeirophobia's play session, they're unique and play on specific levels and stop when you get to the next level, there's also music for the Lobby surprisingly created for the game.Overview. The Breakthrough title can be obtained by ranking first in one of the game's speedrun categories at speedrun.com. You can find the category here. The current world record holder goes by the username MrTurtle316, with a record of exactly 6 minutes and 49 seconds. Do note that in order to obtain this badge you must place first in just ...Titan smiler is the first entity to have a chase theme in apeirophobia, being added in update 3.9. If you go backward and get killed by the Titan Smiler in Level 6|w:c:apeirophobia:Level 6|Level 6 before he starts moving, you will get a louder, different jumpscare. The PLS DONATE x Apeirophobia collaboration based the booth skin in PLS Donate ...This plushie is based on the Partygoers worst enemy: "Partypoopers", they are black and blue with a blue smile, in the original backrooms lore they went to war with all Partygoers and became extinct right after that. Screwdriver. This item is used as a way to unscrew the screws on the electrical box in Level 14 .I'll be be showing you how to Complete Levels 0 to 16 and also show the Ending for Apeirophobia!0:00 Intro0:54 Level 0 - Lobby2:43 Level 1 - Poolrooms6:00 Le...Lobby | Source: Aperiophobia Wiki. This Level is based on the iconic Backrooms footage by Kane Parsons, which has now become a staple in the analog horror and liminal spaces genre. The general atmosphere is an eerie one, with the signature buzz of the Backrooms on full blast. This Level is relatively easy to solve.Codes are rewards given by developers, they can give titles|Titles|titles or other rewards. You can redeem codes by clicking the “Codes” tab in the menu. 100kfavorites is the first code to be added to the game.The Olympic Runner gamepass used to cost 225R$, and is one of the three gamepasses which got more expensive. Levels. Chapter 1. Level 0 • Level 1 • Level 2 • Level 3 • Level 4 • Level 5 • Level 6 • Level 7 • Level 8 • Level 9 • Level 10 • Level 11 • Level 12 • Level 13 • Level 14 • Level 15 • Level 16. Chapter 2.The Olympic Runner gamepass used to cost 225R$, and is one of the three gamepasses which got more expensive. Levels. Chapter 1. Level 0 • Level 1 • Level 2 • Level 3 • Level 4 • Level 5 • Level 6 • Level 7 • Level 8 • Level 9 • Level 10 • Level 11 • Level 12 • Level 13 • Level 14 • Level 15 • Level 16. Chapter 2.The Partygoers are dangerous entities in Level 13. The Partygoer takes the appearance of a yellow bipedal humanoid creature wearing baggy clothing, with stains of blood all over it. It lacks hands, with its arms ending in holes containing sharp claws and one of its hands always remains up, holding a red balloon. The appearance is based off of Entity 67 of the …

Titan smiler is the first entity to have a chase theme in apeirophobia, being added in update 3.9. If you go backward and get killed by the Titan Smiler in Level 6|w:c:apeirophobia:Level 6|Level 6 before he starts moving, you will get a louder, different jumpscare. The PLS DONATE x Apeirophobia collaboration based the booth skin in PLS Donate ...

Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps;

The Cameraman is the assistant of the Howler, both being in the same level. The Cameraman is almost harmless, and, if you see one, run as fast as possible and try to hide around corners until your screen isn't blurry anymore. The Cameraman has a stick-like body. The arms and legs are also like sticks, with a wire wrapped around a bit of its …Feb 10, 2024 · Level 18 (Mall) is the second level in Chapter 2 (Escape From Reality) and the 19th level in Apeirophobia. It takes the appearance of a gigantic mall with two floors, 3 simon says puzzles on the upper floor and only 2 on the lower floor, it has various department stores on both floors and also... The Soundtrack page displays all the current themes/songs inside of the game. The themes/songs and when they play is listed below. Currently used after being replaced by Boundless Box and replacing Fading Ticks for a short period of time. Currently unused after replacing Calm in 1.0 and being replaced by Fading Ticks Currently unused after being …Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Recent Blog Posts;Partypooper Plushies are exclusive to Level 13. Partypooper Plushies are designed after the entity who are rivals to the Partygoers. They are very important to escaping Level 13. Partypooper Plushies appear three times in Level 13, being scattered around the map. When all of the three plushies are collected, an exit on the theatre …Level 12 is the thirteenth level in the game. It is the third puzzle level that the player encounters in this game. Level 12 is a large expanse of white rooms, each unique in their own way. Some hallways have white glowing particles; some rooms have pianos of random, disproportionate sizes. Doors are located in completely nonsensical positions, and some … Apeirophobia (from Ancient Greek: ᾰ̓́πειρος, romanized: ápeiros, lit. 'infinite, boundless') is the phobia of infinity or eternity, causing discomfort and sometimes panic attacks. It normally starts in adolescence or earlier and it is currently not known how it normally develops over time. Apeirophobia may be caused by existential ... The Color Code System is used to open locked doors that require a certain code with colors. Color Code Systems are seen near doors that require you to find colored spheres just like in Level 7.|Level 7|Level 7. Acting similar to the puzzle in Level 7, the System requires you to find 4 different colors scattered in one room, the only way for the code to …Increase the max players allowed in your lobby to 10 people! The Increased Lobby gamepass costs 699R$ and has a singular buff. The effect for the increased lobby is: Increasing the limit in a lobby from four players to ten. This is the latest gamepass created. The Increased Lobby gamepass used to cost 599R$, and is one of the three …

Level 0. Removal of Posters. Removal of the Metallica Room. Level 16. Removal of Posters. "Metallica" (Update) [April 14th 2023] Metallica x Apeirophobia Join up! Listen to some of Metallica's latest songs from their new album 72 Seasons! Experience and search for exclusive badges and virtual merch!Earned this badge by locating the lost soul. Locate and touch the lost soul's body in Level 0 . Find and touch Ben's chair in Level 0. Get killed by your own clone. Get killed by the Skin Walker, then get killed by it again when it still has your skin. Meet one of the developers/contributors in your game.More Apeirophobia Wiki. 1Level 7. 2Level List. 3Level 21. Keys are able to found in Level 3, 10, 11 and 21 and able to be carved in Level 17. They can be found via Cabinets in the level, you will only need 3 and then once you found them all you can go to the gate with the 3 Locks and unlock them. Once unlocked the gate will open with a …Instagram:https://instagram. unturned wikiasteam workshop black ops 3ariyana couturesalons near me that do pedicures Level 9 is the 10th level in Apeirophobia. It is yet another pool level, containing no major threats aside from drowning, and is the 2nd easiest level to complete in the entire game as of right now. Level 9 is covered from ceiling to floor with dark blue tiles. The entirety of the level is shrouded in a dark aura with a few light sources on the ceiling, giving it a "late-night" feel. there is ... rays weather wilkesboro nckatie sigmund porn Level 7 (the eighth level) appears to be a library with a sign saying "THE END is NEaR", attempting to give you the false impression that you will escape the backrooms soon. Level 7 has a lot of parts that have the same palette, the walls are tan, the floor is gray and the ceiling is tan too, the first one being the area you spawn in, that part … renfield showtimes near cinemark at valley view Apeirophobia (from Ancient Greek: ᾰ̓́πειρος, romanized: ápeiros, lit. 'infinite, boundless') is the phobia of infinity or eternity, causing discomfort and sometimes …Not to be confused with the Apeirophobia Wiki. Apeirophobia is a Roblox horror experience based on the popular myth and urban legend known as "The Backrooms", the game is currently being developed by Polaroid Studios, formerly used to be Monochrome Studios. The plot of the game is centered around the exploration and …Level 18 (Mall) is the second level in Chapter 2 (Escape From Reality) and the 19th level in Apeirophobia. It takes the appearance of a gigantic mall with two floors, 3 simon says puzzles on the upper floor and only 2 on the lower floor, it has various department stores on both floors and also...